Hey, I'm Tadas

Gameplay Systems Programmer and  Game Tools Developer

My full name is Tadas Raudonis, I am a game developer from Lithuania, currently residing in Scotland. My focus is on programming gameplay systems and tools that can interact with those systems to help out other developers. The bulk of my experience is using Unreal, Unity & C++/C#. I am a fan of collaborative work environments and enjoy sharing ideas and solving problems with others. 

Portfolio

This was my honours project, I started it in order to learn about modular programming and games tools development. This tool aims to cut down on repetitive tasks needed for creating new weapons and exposes variables to make the process designer and artist friendly.


What I learnt:


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Using Unity’s karting mini game demo as a basis, I created an endless “runner” where instead of running you drive. This demo was used to learn telemetry integration (using Gameanalytics) and iterated upon based on data received. 


What I learnt:


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I worked in a multidisciplinary team as a programmer to produce a small game. For the project we were working with a professional game studio (Sharkmob) as a client, actively showcasing progress and adjusting the game based on feedback. I programmed the main bulk of gameplay and assisted artists, designers and the audio producer to implement their content. 


What I learnt:


More about this project.