Karting Mini Game - Gameanalytics Data Collection (Unity)
Karting Mini Game - Gameanalytics Data Collection (Unity)
Using Unity’s karting mini game demo as a basis, I created an endless “runner” where instead of running you drive. This demo was used to learn telemetry integration (using Gameanalytics) and iterated upon based on data received.
What I learnt:
Implementing Gameanalytics hooks in Unity
Creating graphs and charts to present collected data
Parsing collected data to improve gameplay systems
Working with a highly iterative process
Basic procedural map creation
Use of C# lists and queueing events